Dragonball


Dragon Ball In Real Life
May 24, 2008, 10:51 am
Filed under: album, American, Dragon Ball | Tags: , , , , , , , , , , , , , ,

Dragon Ball In Real Life

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  • Author: sillykingxuTags: ball Dragon
  • Dragon Ball Z Live Action Movie Casts

  • Length: 2:22
  • Rating Average: 4.29 from 6992 people
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  • Author: Vi3t18Tags: action amanda angel ball dbz dragon dragonball dragonballz gohan goku live movie perez piccolo trunks

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  • Dragon Ball Z: Burst Limit
    April 17, 2008, 9:43 pm
    Filed under: album, Dragon Ball | Tags: , , , ,

    [ps3, x360] Nel corso degli anni, il fenomeno mediatico della “Dragon Ball mania”, ha dato origine ad una lunga serie di prodotti ispirati alla celebre opera di Akira Toriyama. Ultimo fra questi è stato Dragon Ball Z: Budokai Tenkaichi 3, un ottimo picchiaduro rilasciato su PS2 e Wii. A distanza di pochi mesi da questa pregevole release, capace di placare l’astinenza di tutti gli appassionati, Atari ha annunciato un nuovo prodotto ispirato agli Z-Fighters, questa volta destinato solo ed esclusivamente alla next-gen: Dragon Ball Z: Burst Limit. Cosa ci aspetta? C’è solo un modo per scoprirlo.

    Per gli appassionati…ma non solo!
    Uno degli obiettivi primari del titolo, come confermato dagli stessi sviluppatori, sarà quello di renderlo quanto più simile alla sua controparte televisiva; le battaglie saranno quindi estremamente adrenaliniche visto che, al contrario dei precedenti capitoli della serie, gli utenti potranno beneficiare di una maggiore libertà d’azione nel corso degli scontri. Il cast dei personaggi non sarà purtroppo ricco come nei precedenti episodi della serie, ma, almeno per il momento, non si hanno notizie ufficiali in merito alla quantità di personaggi che potranno essere utilizzati. Ad ogni modo, la modalità principale, suddivisa in tre saghe ben distinte – ovvero quella di Vegeta, Freezer e Cell – dovrebbe comunque assicurare un numero sostanzialmente consistente di lottatori. Ogni personaggio godrà inoltre di una cura dei dettagli al di sopra di ogni più rosea aspettativa, e questo non potrà fare altro che rendere l’esperienza di gioco più appagante, specialmente per gli appassionati della serie. Dalle immagini attualmente disponibili appare infatti chiaro come ogni personaggio sia stato realizzato minuziosamente, sia per quanto riguarda le animazioni in-game, ma soprattutto per ciò che concerne le sequenze che caratterizzeranno l’utilizzo delle mosse più appariscenti. Come mostrato in alcuni dei video rilasciati nel corso delle ultime settimane, l’utilizzo di combo particolarmente complesse darà origine ad inquadrature dinamiche, volte ad enfatizzare la spettacolarità di ogni colpo. Le fasi di lotta saranno inoltre caratterizzate da una notevole fluidità, impreziosita da una vasta gamma di effetti speciali che incrementeranno esponenzialmente l’immersione nella realtà proposta. (more…)



    Music (Madonna album)
    April 5, 2008, 11:04 pm
    Filed under: album, American, Dragon Ball, Minogue, Records | Tags: , ,

    Music is the eighth studio album by American singer-songwriter Madonna, released on September 18, 2000 by Maverick Records. The RIAA certified it Gold, Platinum & 2x platinum on Oct 25, 2000 & 3x platinum on Nov 21, 2005, denoting 3 million shipments throughout the United States – making it her eighth best-selling recording there. Worldwide, the album has sold at least 11 million copies.[1]. A two disc Special Edition was released in June 2001 to promote the Drowned World Tour containing an additional CD of remixes and the video to the song “What It Feels Like for a Girl”.

    History

    Before the album was released, Madonna recorded a statement to her fans:

    “Hey Mr. DJ, put a record on…Hi, it’s Madonna. You’ve probably been hearing about my new record “Music” for a while. Well, I just wanted to make sure you knew that the single is gonna drop very soon. I worked on it with a French guy named Mirwais, and he is the shit. The album will be released worldwide on September 19, and I hope you like my music.”

    The album featured mostly upbeat and up tempo songs which further developed Madonna’s move toward European dance music but still retains a rocky, American edge. To achieve a more European dance style of music Madonna collaborated with French electronica wizard Mirwais. According to Madonna, they both had some problems with understanding each other in the studio at first since Mirwais did not speak any English and Madonna almost no French. Again, like on Ray of Light, Madonna collaborated with William Orbit, with whom she co-wrote and produced three songs that made it onto the final cut of the album. The album was Madonna’s first album not to have been totally recorded in the USA, it instead was mostly recorded at Sarm West and East Studios in London, England. (more…)



    L’Opep n’augmente pas sa production de pétrole
    March 6, 2008, 12:17 am
    Filed under: Dragon Ball | Tags: , , , , , ,

    L’Organisation des pays exportateurs de pétrole (Opep) a décidé, mercredi, de ne pas augmenter sa production de pétrole. Elle oppose ainsi une fin de non-recevoir aux pays consommateurs qui lui demandent de pomper davantage pour calmer la flambée des prix du brut. Les 12 états membres de l’Opep et l’Irak produisent 32 millions de barils par jour. L’Opep estime que les prix sont élevés du fait de la faiblesse du dollar. Et aussi que les stocks sont en hausse depuis 7 semaines aux États-Unis.



    Dragon Ball (ドラゴンボール, Doragon Bōru?) is an anime that was produced in the late 1980s,
    January 26, 2008, 12:33 pm
    Filed under: Dragon Ball | Tags: , , , , , , , , , , , , , , , , , ,

    Dragon Ball (ドラゴンボール Doragon Bōru?) is an anime that was produced in the late 1980s, being an adaptation of the first sixteen volumes of the Dragon Ball manga written and illustrated by Akira Toriyama and published in Japan in the Weekly Shonen Jump manga anthology comic. Volumes seventeen through forty-two of the manga series were adapted as Dragon Ball Z in the United States which is arguably the most influential anime series in North American history.[citation needed]

    The Dragon Ball anime is composed of 153 half-hour episodes and ran in Japan from February 26, 1986April 12, 1989.

    The series follows the early adventures of Son Goku as he and his friends search the world for the seven magic Dragon Balls. The series is known as being a much less serious anime than its successor, Dragon Ball Z, though later sagas blur the lines a bit. fish  lupin  reel  the  like  amv  wolf  big  III  hungry 

    [edit] American releases

    Two early attempts at releasing Dragon Ball to American audiences failed. The first attempt was in the late 1980s by Harmony Gold. It featured strange name changes for nearly all the characters, such as changing Son Goku to “Zero” and Karin to “Whiskers the Wonder Cat”. It is not well-known, and has been referred to as “The Lost Dub” by fans.[citation needed]

    The second and more well known was in 1995, when FUNimation first attempted to launch the Dragon Ball franchise in the United States. Hiring BLT Productions[1] to produce the dub, they had the first 13 aired in syndication in edited form. However due to disappointing ratings, FUNimation chose to abandon this dub, moving on to the newer and more action filled Dragon Ball Z. The home video rights for this version were acquired by Vidmark Entertainment for their KidMark label. As they and their current owner has continued to renew the license, FUNimation has been unable release their newer unedited dub of these episodes on DVD, and only the old version remains available (as the The Saga of Goku DVD set).

    After Dragon Ball Z became immensely popular[citation needed] on Cartoon Network, the entire series was translated by FUNimation and released in the same scheduling block as its successor; Toonami. The complete series ran in the US from August 2001 to December 2002. Unlike the theme songs for Dragon Ball Z and Dragon Ball GT, FUNimation made English versions of the original Japanese opening and ending themes for these episodes and left in the original BGM, which was met with delight by most fans. However, some insert (IN) songs were removed or have dialogue dubbed over them.music  harry  kim  lupin  richey  beauty  island  potter  fanvid  remus  moreau  black  video  dr 

    The US version of Dragon Ball was aired on Cartoon Network (before that, it was aired in syndication) with excessive editing.[citation needed] Most of the edits were digital cosmetic changes, which were done to remove nudity and blood, and dialogue edits, such as when Pu’ar says why Oolong was expelled from shapeshifting school, instead of saying that he stole the teacher’s panties, it was changed to him stealing the teacher’s papers.[citation needed] Some scenes were deleted altogether, either to save time or remove strong violence. For example, when Goku dives into the water unclothed to catch a fish for dinner, a digital water splash was added on his groin; on other occasions when he is nude, he has some digital underwear added.[citation needed] Also, references to alcohol and drugs were removed, for example, when Jackie Chun (Muten Roshi) uses Drunken Fist Kung Fu in the 21st Tenkaichi Budokai, FUNimation called it the “Mad Cow Attack.” Also, the famous “No Balls!” scene was deleted from episode 2, and when Bulma places panties on the fishing hook to get Oolong (in fish form), they digitally painted away the panties and replaced it with some money.[citation needed]

    While implied throughout the General Blue Saga, the character Blue is finally revealed to be a homosexual during a scene in which he recoils at Bulma’s seductive advances as she tries to distract him. Blue is further revealed to be a pedophile upon displaying sexual interest towards a young boy who stops to repair Blue’s damaged car. All references to General Blue’s sexual orientation were eliminated in the American TV release; the scene involving Bulma was changed to make it seem as if he was simply afraid of women and the scene involving the boy was redubbed to suggest that Blue believes to have found his long-lost younger brother.[citation needed]

    Many of the changes were ill-received by long-time fans of the series, who believed the cable networks’ censorship destroyed or diminished the original humor, however, the DVDs do not contain these edits.[citation needed]

    A note on inconsistency in censorship that a scene in Dragon Ball where Goku charges completely through Piccolo Daimao, putting a hole in the behemoth’s chest, was edited so that the hole wasn’t shown for the American broadcast, but the same scene was shown uncensored on American TV, in a flashback in a Dragon Ball Z episode, with the hole in Piccolo Daimao’s chest clearly visible.[citation needed]

    [edit] Unofficial Chinese live-action movie

    New Dragon Ball: The Legend of Shenlong is a live-action version of the popular Japanese animated series. An evil king has been stealing the mystical “Dragonballs” in an attempt to possess them all. When all but one of the balls has been stolen, the former guardians of the magic balls decide to band together and take action. Led by a pig-headed wizard and a half-turtle martial arts master, the team takes on the king’s army in a desperate bid to stop him from gaining control of the balls.

    Made in Taiwan and released in 1989, this feature has actually been released in the US as Dragon Ball: The Magic Begins (originally titled Xin Qi long zhu Shen long de chuan shuo, or New Dragon Ball: The Legend of Shenlong). While this movie does not follow Toriyama’s conception exactly, it is a lot closer to it than it is to any traditional Chinese legends.



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    Dragon Ball Z: Burst Limit, il primo trailer
    December 25, 2007, 4:11 pm
    Filed under: Dragon Ball | Tags: , , , , , , , , , , , , ,

    Spunta ora, dopo un flebile annuncio da parte di Namco Bandai, il primo trailer di Dragon Ball Z: Burst Limit, ultimo arrivato nella grande famiglia dei videogame dedicati ad uno dei franchise anime più seguiti di questi ultimi tempi.

    Nonostante nel video compaiano molti personaggi noti tra i quali Goku (anche in versione Super Saiyan), Vegeta, Freezer, non è chiara quale sia la meccanica di gioco che ricorda molto un tradizionale picchiaduro; pochissimi i dettagli sulla storia, la quale dovrebbe essere incentrata sulla saga di Freezer e Cell.

    Lasciandovi alle immagini del trailer, ricordiamo che Dragon Ball Z: Burst Limit è previsto il 2008 per piattaforme Xbox 360 e PS3.

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    Dragon Ball Z: Budokai Tenkaichi 3
    December 13, 2007, 11:58 am
    Filed under: Dragon Ball | Tags: , , , ,

    It’s official: even days after consumers have played the online matches, there are still unending complications with the Wi-Fi battles. The issue is so grand that an Atari representative has outright stated that it is Nintendo’s servers, which rely on peer-to-peer connections provided by IGN’s GameSpy network, that cause the lag and virtually unplayable matches. To be fair, the worthwhile online games through the Wii have been connected by networks outside of GameSpy, such as EA Nation for Medal of Honor Heroes 2 and Madden.  Why DS games work fine on the same service as the Wii games is a question yet to be fully answered.

    Atari can’t deflect blame on the bizarre stereo-to-mono instances that occur irregularly, which never seemed to have taken place in Tenkaichi 2. During a match, a character’s voice will even channel through a single speaker and the other will remain quiet. Out-of-place changes in split-screen audio also proved to be bizarre, particularly when a special attack takes place.


    Bwa ha ha!  I control your right speaker, and that alone!

    So, the real question remains: is this game better or worse than Tenkaichi 2? The answer is neither, it’s more or less the same. There are some audio issues, and the online system isn’t even worth discussing. That takes us to the story mode, which has drastically improved to be more engaging and fun. Story mode is great, the new control scheme prevents accidental special attacks, the stages are practically copied and pasted from the last version, the interaction is the same, the challenge is slightly higher, and there’s a few more characters that murder the balance in the game unless under special restrictions.

    Should a game be praised for improving what already exists? Absolutely. Should a game be penalized for hyping an online structure that Atari didn’t even dedicate servers to? Definitely. That leaves us exactly where we were on launch day: a great game utilizing the Wii Remote, but enough problems to keep this from becoming a must-have title. It’s quite the enjoyable experience, but there is not much difference choosing between a new Tenkaichi 3 and a bargain-bin Tenkaichi 2.


    As pretty as the predecessor, colors and lights are fun.

    For that, Tenkaichi 2 and Tenkaichi 3 come out roughly the same. Enough mild improvements with enough losses means an equal experience.  This is rather problematic for the
    consumer, who would probably rather spend less money on a similar game experience with no drastic improvements and minor fixes to problems in the latest version.

    Because of audio issues and a poor online structure, this game will score a few points below its predecessor.  Thanks for trying all of these ideas, developers, but there are fewer glitchy experiences in Tenkaichi 2.



    Dragon Ball Z: Budokai Tenkaichi 3 Review
    December 13, 2007, 11:51 am
    Filed under: Dragon Ball | Tags: , , , ,

    Dragon Ball Z returns for yet another round with Budokai Tenkaichi 3, the latest in Atari’s line-up of anime-licensed fighting games. While not original, it packs enough content to keep you satisfied.

    In the game, you choose from one of dozens of characters (over a hundred and fifty in all, including super transformations) and go to work against opponents. You can launch into combo attacks, super attacks and other moves that knock your foe into the other side of the galaxy. While the fighting action is pretty much the same as before, there is a slightly better balance here. A point system prevents one fighter from being incredibly stronger than the other. They may still have a slight advantage at certain points in the match, but overall, the fights operate more smoothly and last longer.

    Like last year’s Tenkaichi 2, multiple control options are available. You can play through the game using a Nunchuk and Wii remote, executing motion attacks and dodges with ease. This system shows improvement as well, as no on-screen cursor gets in your way. However, some super moves are still incredibly hard to pull off. For those who prefer a retro style of play, however, you can use the Classic or GameCube controller. Best of all, tutorials are available, in case you have no idea how to pull off a Dragon Dash Combo or the Kamehameha.

    In terms of presentation, very little has changed from last year’s game. The character animation is fluid and the environments resemble those from the show, with lots of wide-open spaces to fight. The sound effects are typical but satisfactory; the background music is pure anime “cheese” rock; and the voicework is acceptable. It’s worth mentioning that Atari included an option to listen to the original Japanese dialogue – an awesome bonus for the show’s loyalists.

    What is sure to grab your attention with Tenkaichi 3, however, are the numerous modes. Dragon History is a wonderful new addition. It follows classic DBZ storylines, but then throws in the option to let you choose your own path. If you want to finish a fight as previously told, that’s your choice. However, you can press a button and open up an entirely new story arc, ending it with a different character or trying something new. You can also save a variety of your fights in Battle Replay Mode, in case you feel like reliving your greatest DBZ moments.

    Other modes include the tournament-themed Dragon World Tour; the survival-based Ultimate Battle scenarios to test your skills; and Duel mode. The cool aspect about Duel is that you can get online via the Wi-Fi Connection and challenge other players. Unfortunately, Duel is best off-line for the time being, as the online play is currently suffering from heavy lag. Hopefully, Atari and Nintendo will have this fixed soon. Otherwise, this edition of Budokai will lose out on one of its primary features dragonball  cartoni animati  Lupin  Grande Mazinga  Occhi Gatto .

    Dragon Ball Z: Budokai Tenkaichi 3 involves the same old tap-tap gameplay that’s been in anime fighting games for years. However, the options surrounding it, including a huge cast of characters, a variety of modes and the power to plow someone through a mountain wall make it a solid choice for Wii owners.




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